The other possibility, of course, is a glitch, and with the problems I had prior to this, I couldn’t really trust that it wasn’t, making the rest of the fight pretty tough, as I was afraid to waste mana trying "heroism" again.Īnother issue I had (if I can call it that), was the overdrive system. Seeing as how “heroism” costs 20 mana, this was a costly way to learn it didn’t work in that fight. It’s possible one of my foes did have some sort of skill that negated my shields, but if this was the case, I couldn’t have known from the information I was given. I checked my enemies’ perks and buffs, but couldn’t find anything that would negate my ability to cast “heroism”. I even used Knolan’s mana shield directly after “heroism” and it worked just fine. In a couple fights, I cast Guff’s ability, “heroism”, which shields the entire party. My “sunder” buff hardly ever showed up on the enemies I inflicted it on I would strike my foe, the word “sunder” floats up, confirming I had successfully landed the buff, but when I looked at the active buffs on the enemy, it wasn’t there. The technical problems didn’t stop there. The cut-scenes are well done and well-acted, so it’s a shame that some didn’t actually play. Unfortunately, multiple times throughout my play-through I found myself staring at a pink screen instead of a cut-scene, which luckily I was still able to skip with a button press, but twice I had to just reload a previous save, losing a little of my dungeon progress. The game has an appropriately comic-bookish style, and most of the game is bright and colorful. Even when discussing the mundane, you can’t help but get invested due to the line-delivery and beautiful visuals. The graphics and voice acting here are top notch. The story starts off very simply, but it gets more interesting as you slowly find your friends and piece together the mysteries of the strange island you’ve landed on. Gully and her crew’s airship is shot out of the sky, the party is separated and you’ll have to find your missing friends while you navigate the hostile world you’ve crash-landed on. The gist of the story follows a girl named Gully and her friends, a group of traveling warriors who are on a grand quest (aren’t they always?). You’ll be able to follow the story easily by just booting up the game and diving in, no reading required. The story runs parallel to the comic book the game is based on, but if you’ve never heard of or read the book, don’t worry, it’s not required reading. It’s too bad that this greatness is marred by a wildly fluctuating difficulty level and some technical problems that crop up more often than I would have liked. This is by far the best JRPG I’ve played in a long while. There is a ton of content here, a robust skill and perk system, side-quests that involve hunting hulking beasts and slippery fish, great voice acting and a stellar look. That needs to be said straight off the bat.
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