But, To balance it, Mining resources like wood, iron, stone, etc, no longer gives exp. ![]() But, It remains that if you can just not bother with the horde night and still win, AND if you got exp from trap kills still get all the rewards from it in spite of not engaging it ON TOP OF also getting all the rewards you got from gathering materials to make all the traps in the first place, It's a wee bit unbalanced. And yes, It's not infinitely repeatable without eventual player action. And that takes time and effort, But the time and effort to make the traps itself already rewards you with experience. And you can in fact place so many that you can you guys keep using these terms, but they don't mean what you are thinking they mean.If you can place so many traps that you can completely ignore Horde night in it's entirety and not even notice, Then you have effectively automated and AFK'd the horde. Originally posted by Hexerin: "Automated" and "afk". They listen to feedback in many other ways. They want the player playing the game, Not the game playing the game for the player. Players can want it all they want, but, it's not something TFP wants in their game, and it's not something they want to even attempt to balance around. In this case, It's that exp should never be easily automated via something like traps. Sometimes a change would violate a core tenant of the goals of their ideal game. But, That doesn't mean that every bit of feedback must be heeded. ![]() After all, community feedback is one of the core points of early access, and the community here is pretty clearly asking for traps to give the player exp.Community feedback is indeed one of the core points of early access. As you can see, it's been discussed to death for years.Considering the overwhelming majority of posters in all those threads are in support of traps granting exp (whether it be full, partial/shared, or proportional to contribution), maybe the devs should consider changing their stance on this. Originally posted by Hexerin: Originally posted by SylenThunder: Just a few threads on this from a quick search.
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